Diferencia entre revisiones de «Las minas»
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− | '''The Mines''' are located in the north area of [[the Mountain]]s (northeast of the [[Carpenter's Shop]] and to the west of the [[Adventurer's Guild]]). They are blocked-off by rock debris until the 5th day of [[Spring]], when [[The Player|the player]] receives a letter. | + | {{Location |
+ | |name = {{PAGENAME}} | ||
+ | |mapx = 284 | ||
+ | |mapy = 28 | ||
+ | |building = MinesEntrance.png | ||
+ | |closed = Nunca | ||
+ | |address = | ||
+ | |occupants = {{NPC|Dwarf|alt=Enano}} | ||
+ | }} | ||
+ | '''The Mines''' are located in the north area of [[the Mountain]]s (northeast of the [[Carpenter's Shop]] and to the west of the [[Adventurer's Guild]]). | ||
+ | They are blocked-off by rock debris until the 5th day of [[Spring]], when [[The Player|the player]] receives a letter. | ||
− | There are a total of 120 floors, or levels, in the Mines. Ore quality (type) and quantity increases as the player moves deeper into the Mines. The Mines are filled with rocks and dirt patches. Rocks can be mined with a [[Tools#Pickaxes|pickaxe]] in order to obtain [[stone]], ore and [[Minerals#Geodes|geodes]]. A [[Tools#Hoes|hoe]] can be used on dirt patches to collect [[minerals]], [[artifacts]], ore, [[clay]], and [[Cave Carrot|cave carrot]]s. | + | There are a total of 120 floors, or levels, in the Mines. Ore quality (type) and quantity increases as the player moves deeper into the Mines. The Mines are |
+ | filled with rocks and dirt patches. Rocks can be mined with a [[Tools#Pickaxes|pickaxe]] in order to obtain [[stone]], ore and [[Minerals#Geodes|geodes]]. | ||
+ | A [[Tools#Hoes|hoe]] can be used on dirt patches to collect [[minerals]], [[artifacts]], ore, [[clay]], and [[Cave Carrot|cave carrot]]s. | ||
− | To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will sometimes appear when rocks are broken or after an enemy is defeated (killing enemies is the stamina-free option to finding ladders). If a floor is "infested" or "overrun" by monsters, all enemies must be defeated on that floor before a ladder will appear. | + | To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will sometimes appear when rocks are broken or after an enemy is defeated |
+ | (killing enemies is the stamina-free option to finding ladders). If a floor is "infested" or "overrun" by monsters, all enemies must be defeated on that floor | ||
+ | before a ladder will appear. | ||
− | If the player has reached at least level 2 in the [[Mining]] skill, floors can be skipped by using a [[Staircase]] (crafted from 99 [[Stone]]). A Staircase allows instant access to the next floor in the Mines. After every 5 floors, an elevator will be available, allowing access to that floor at any time. | + | If the player has reached at least level 2 in the [[Mining]] skill, floors can be skipped by using a [[Staircase]] (crafted from 99 [[Stone]]). A Staircase |
+ | allows instant access to the next floor in the Mines. After every 5 floors, an elevator will be available, allowing access to that floor at any time. | ||
− | Dying in the Mines causes the player to "forget" several of the most recent floors. Generally, around 5~11 floors will be lost, which means the elevator to those floors will not be accessible until progression is once again made. 10% of the player's gold will also be lost, as well as various items, including [[weapons]], tools, and unique items (except for the [[Galaxy Sword]] and [[rings]]). If tools are lost, they will be returned in the mail on the following day, though [[Tools#Fishing_Poles|Fishing poles]] and weapons will not be returned. | + | Dying in the Mines causes the player to "forget" several of the most recent floors. Generally, around 5~11 floors will be lost, which means the elevator to |
+ | those floors will not be accessible until progression is once again made. 10% of the player's gold will also be lost, as well as various items, including | ||
+ | [[weapons]], tools, and unique items (except for the [[Galaxy Sword]] and [[rings]]). If tools are lost, they will be returned in the mail on the following | ||
+ | day, though [[Tools#Fishing_Poles|Fishing poles]] and weapons will not be returned. | ||
− | A [[Minecart]] is located on the entry floor for quick travel to and from the mine. It is unlocked by completing the [[Community Center]] [[Bundles#Boiler Room|boiler room]] bundles or purchased from the [[Joja Community Development Form]]. | + | A [[Minecart]] is located on the entry floor for quick travel to and from the mine. It is unlocked by completing the [[Community Center]] |
+ | [[Bundles#Boiler Room|boiler room]] bundles or purchased from the [[Joja Community Development Form]]. | ||
==Floors== | ==Floors== | ||
− | The Mines consist of 120 floors or levels. These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has an ice theme, the third and last section has a lava and dark purple theme. The last ten floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third section (110-119) has a darker crimson theme. | + | The Mines consist of 120 floors or levels. These floors are divided into three sections, 40 floors each, with their own themes; the first section has a |
+ | brown earth theme, the second section has an ice theme, the third and last section has a lava and dark purple theme. The last ten floors of each section | ||
+ | has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third section | ||
+ | (110-119) has a darker crimson theme. | ||
− | The corresponding floors in each section have the same layout. For example, Floor 1, 41, and 81 have the same layout; as does 2, 42, and 82; or Floor 10, 50, and 90; and so on. | + | The corresponding floors in each section have the same layout. For example, Floor 1, 41, and 81 have the same layout; as does 2, 42, and 82; or Floor 10, 50, |
+ | and 90; and so on. | ||
{| class="wikitable sortable" style="width:80%; min-width:500px;" | {| class="wikitable sortable" style="width:80%; min-width:500px;" | ||
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|None | |None | ||
|{{name|Rusty Sword}} | |{{name|Rusty Sword}} | ||
− | |A [[Mine Cart]] is located here.<br>The [[Dwarf]] lives through the blocked passage to the east.<br>(A [[Steel Pickaxe]] or a [[Cherry Bomb]] is required to break the obstruction.) | + | |A [[Mine Cart]] is located here.<br>The [[Dwarf]] lives through the blocked passage to the east.<br>(A [[Steel Pickaxe]] or a [[Cherry Bomb]] is required to |
+ | break the obstruction.) | ||
|- | |- | ||
|1 - 9 | |1 - 9 | ||
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|[[Super Meal]] | |[[Super Meal]] | ||
|It's a really energizing meal. | |It's a really energizing meal. | ||
− | |{{name|Speed|1}}{{name|Max Energy|+40}} | + | |{{name|Speed|+1}}{{name|Max Energy|+40}} |
|{{Duration|3m30s}} | |{{Duration|3m30s}} | ||
|} | |} | ||
==Combat== | ==Combat== | ||
− | You will face many [[Monsters]] in the Mines. Be prepared. Make sure to bring lots of food that refill HP and energy, or craft life elixirs which refill all health when used. | + | You will face many [[Monsters]] in the Mines. Be prepared. Make sure to bring lots of food that refill HP and energy, or craft life elixirs which refill all |
+ | health when used. | ||
− | Losing all your health in the Mines is not ideal. You will lose money, items from your inventory and you will "forget" previous floors you've discovered (meaning you can no longer use the elevator to access them until you reach them again). The amounts of items, gold and knowledge lost vary. | + | Losing all your health in the Mines is not ideal. You will lose money, items from your inventory and you will "forget" previous floors you've discovered |
+ | (meaning you can no longer use the elevator to access them until you reach them again). The amounts of items, gold and knowledge lost vary. | ||
You will awaken in the mine entrance, apparently having been found by one of the villagers who live nearby. | You will awaken in the mine entrance, apparently having been found by one of the villagers who live nearby. | ||
Línea 293: | Línea 319: | ||
==Infested floors== | ==Infested floors== | ||
− | Occasionally you will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors the walls and ground are covered in green slime rather than the normal themes. Forage-able items such as quartz or mushrooms may still be found though. To proceed from an infested floor, you must continue to fight until all monsters are killed (this includes [[Duggy|duggies]] that may be hidden under dirt patches), at which point a ladder will appear either where the last monster was killed or next to the entrance (the player will be notified with a message saying, "A way down has appeared"). | + | Occasionally you will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors |
+ | the walls and ground are covered in green slime rather than the normal themes. Forage-able items such as quartz or mushrooms may still be found though. | ||
+ | To proceed from an infested floor, you must continue to fight until all monsters are killed (this includes [[Duggy|duggies]] that may be hidden under dirt | ||
+ | patches), at which point a ladder will appear either where the last monster was killed or next to the entrance (the player will be notified with a message | ||
+ | saying, "A way down has appeared"). | ||
A [[Staircase]] can also be used to escape an infested floor. | A [[Staircase]] can also be used to escape an infested floor. | ||
− | An infested floor will always be on the same level for each day and goes up one level the next day. For example, if an infested floor is found on level 54 one day, it will be on 53 the next day, 52 the day after that, and so on. On some days, an infested floor might not be found because certain floors are excluded from being infested. These include elevator/treasure floors and the first five, last ten, and nineteenth floor of each section (refer back to the information about sections in [[The_Mines#Floors|Floors]]). There can be multiple infested floors at once, each are generally around twenty or more floors apart. | + | An infested floor will always be on the same level for each day and goes up one level the next day. For example, if an infested floor is found on level 54 |
+ | one day, it will be on 53 the next day, 52 the day after that, and so on. On some days, an infested floor might not be found because certain floors are | ||
+ | excluded from being infested. These include elevator/treasure floors and the first five, last ten, and nineteenth floor of each section (refer back to the | ||
+ | information about sections in [[The_Mines#Floors|Floors]]). There can be multiple infested floors at once, each are generally around twenty or more floors | ||
+ | apart. | ||
==Skull Cavern Mine== | ==Skull Cavern Mine== | ||
− | On floor 120 of the Mines is the [[Skull Key]]. The skull key is used to open a door in a cave in [[The Desert]], leading to the [[Skull Cavern]]. It is also used to unlock the [[Junimo Kart]] arcade machine for play in [[The Saloon]]. | + | On floor 120 of the Mines is the [[Skull Key]]. The skull key is used to open a door in a cave in [[The Desert]], leading to the [[Skull Cavern]]. It is also |
+ | used to unlock the [[Junimo Kart]] arcade machine for play in [[The Saloon]]. | ||
==Trivia== | ==Trivia== |
Revisión del 00:02 22 abr 2017
Traducción incompleta Este artículo o sección no ha sido completamente traducido al español.
Le invitamos a ayudar en su construcción editándolo |
Plantilla:Location The Mines are located in the north area of the Mountains (northeast of the Carpenter's Shop and to the west of the Adventurer's Guild). They are blocked-off by rock debris until the 5th day of Spring, when the player receives a letter.
There are a total of 120 floors, or levels, in the Mines. Ore quality (type) and quantity increases as the player moves deeper into the Mines. The Mines are filled with rocks and dirt patches. Rocks can be mined with a pickaxe in order to obtain stone, ore and geodes. A hoe can be used on dirt patches to collect minerals, artifacts, ore, clay, and cave carrots.
To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will sometimes appear when rocks are broken or after an enemy is defeated (killing enemies is the stamina-free option to finding ladders). If a floor is "infested" or "overrun" by monsters, all enemies must be defeated on that floor before a ladder will appear.
If the player has reached at least level 2 in the Mining skill, floors can be skipped by using a Staircase (crafted from 99 Stone). A Staircase allows instant access to the next floor in the Mines. After every 5 floors, an elevator will be available, allowing access to that floor at any time.
Dying in the Mines causes the player to "forget" several of the most recent floors. Generally, around 5~11 floors will be lost, which means the elevator to those floors will not be accessible until progression is once again made. 10% of the player's gold will also be lost, as well as various items, including weapons, tools, and unique items (except for the Galaxy Sword and rings). If tools are lost, they will be returned in the mail on the following day, though Fishing poles and weapons will not be returned.
A Minecart is located on the entry floor for quick travel to and from the mine. It is unlocked by completing the Community Center boiler room bundles or purchased from the Joja Community Development Form.
Floors
The Mines consist of 120 floors or levels. These floors are divided into three sections, 40 floors each, with their own themes; the first section has a brown earth theme, the second section has an ice theme, the third and last section has a lava and dark purple theme. The last ten floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the second section (70-79) has a castle theme, and the third section (110-119) has a darker crimson theme.
The corresponding floors in each section have the same layout. For example, Floor 1, 41, and 81 have the same layout; as does 2, 42, and 82; or Floor 10, 50, and 90; and so on.
Food
Useful food when spelunking in the Mines.
Image | Name | Description | Stat Bonus | Duration |
---|---|---|---|---|
Autumn's Bounty | A taste of the season. | Recolección (+2) Defensa (+2) | 7m41s | |
Coffee | It smells delicious. This is sure to give you a boost. | Velocidad (+1) | 1m23s | |
Crab Cakes | Crab, bread crumbs, and egg formed into patties then fried to a golden brown. | Velocidad (+1) Defensa (+1) | 15m10s | |
Cranberry Sauce | A festive treat. | Minería (+2) | 3m30s | |
Eggplant Parmesan | Tangy, cheesy, and wonderful. | Minería (+1) Defensa (+3) | 4m39s | |
Fried Eel | Greasy but flavorful. | Suerte (+1) | 7m | |
Fried Mushroom | Earthy and aromatic. | Ataque (+2) | 7m | |
Lucky Lunch | A special little meal. | Suerte (+3) | 11m11s | |
Maple Bar | It's a sweet doughnut topped with a rich maple glaze. | Agricultura (+1) Pesca (+1) Minería (+1) | 16m47s | |
Miner's Treat | This should keep your energy up. | Minería (+3) Magnetismo (+32) | 5m35s | |
Pepper Poppers | Spicy breaded peppers filled with cheese. | Velocidad (+1) Agricultura (+2) | 7m | |
Pumpkin Soup | A seasonal favorite. | Suerte (+2) Defensa (+2) | 7m41s | |
Roots Platter | This'll keep you digging for more. | Ataque (+3) | 5m35s | |
Spicy Eel | It's really spicy! Be careful. | Suerte (+1) Velocidad (+1) | 7m | |
Stuffing | Ahh... the smell of warm bread and sage. | Defensa (+2) | 5m39s | |
Super Meal | It's a really energizing meal. | Velocidad (+1) Energía máx. (+40) | 3m30s |
Combat
You will face many Monsters in the Mines. Be prepared. Make sure to bring lots of food that refill HP and energy, or craft life elixirs which refill all health when used.
Losing all your health in the Mines is not ideal. You will lose money, items from your inventory and you will "forget" previous floors you've discovered (meaning you can no longer use the elevator to access them until you reach them again). The amounts of items, gold and knowledge lost vary.
You will awaken in the mine entrance, apparently having been found by one of the villagers who live nearby.
If the screen becomes "Misty" or "Glowy" be prepared to fight. When this happens lots of the current biomes' flying monster will spawn and attack you.
Infested floors
Occasionally you will enter an infested floor filled with slimes or a mix of monsters. Unlike normal floors, there are no rocks and in slime-infested floors the walls and ground are covered in green slime rather than the normal themes. Forage-able items such as quartz or mushrooms may still be found though. To proceed from an infested floor, you must continue to fight until all monsters are killed (this includes duggies that may be hidden under dirt patches), at which point a ladder will appear either where the last monster was killed or next to the entrance (the player will be notified with a message saying, "A way down has appeared").
A Staircase can also be used to escape an infested floor.
An infested floor will always be on the same level for each day and goes up one level the next day. For example, if an infested floor is found on level 54 one day, it will be on 53 the next day, 52 the day after that, and so on. On some days, an infested floor might not be found because certain floors are excluded from being infested. These include elevator/treasure floors and the first five, last ten, and nineteenth floor of each section (refer back to the information about sections in Floors). There can be multiple infested floors at once, each are generally around twenty or more floors apart.
Skull Cavern Mine
On floor 120 of the Mines is the Skull Key. The skull key is used to open a door in a cave in The Desert, leading to the Skull Cavern. It is also
used to unlock the Junimo Kart arcade machine for play in The Saloon.
Trivia
- The axe, scythe or pickaxe can be used to kill monsters in lieu of the sword.
- Stone can be purchased from the Carpenter's Shop for 20o each, making it possible to skip all 120 floors for just under 250 000o (useful for unlocking all the floors in order to return later)
Gallery
Lugares | |
---|---|
Lugares | Bosque secreto • Bosque Tizón • Bosque trasero • Cantera • Caverna Calavera • Cementerio • Cloacas • Desierto de Calico • Estanque de la granja • Ferrocarril • Isla Jengibre • Granja • Mina de cantera • Minas • Montaña • Playa • Madriguera de bichos mutantes • Pantano de la Bruja • Parada de autobús • Pueblo Pelícano • Túnel • Vagoneta |