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{{Traducir}}
 
Stardew Valley was released on February 26, 2016 for Windows PC after almost four years of closed development.
 
Stardew Valley was released on February 26, 2016 for Windows PC after almost four years of closed development.
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  ! Resumen de cambios
 
  ! Resumen de cambios
 
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|- valign="top"
|{{anchor|Version 1.11}}<div id="Version 1.1.1"></div>
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|id="Version 1.2"|Version 1.2
|October 6th, 2016<ref>https://steamcommunity.com/games/413150/announcements/detail/814414713570054190</ref><br>(STABLE)<br>
+
|February 7th, 2017<ref>http://stardewvalley.net/stardew-valley-localization-feedback/</ref><br />(BETA)<br />
October 5th, 2016<ref>https://www.reddit.com/r/StardewValley/comments/55wswl/post11_bugs_thread/</ref><br>(BETA)<br>
   
|
 
|
 +
===1.2 Beta Changes<ref>http://community.playstarbound.com/threads/multi-language-open-beta-available.130058/page-4#post-3110697</ref>===
 +
On February 7th, 2017 an opt in Steam branch was announced with in-game support for six new languages. It's currently available in public beta, being tested for bugs and translation issues. ([http://stardewvalley.net/stardew-valley-localization-feedback/ Read the developer blog post for full details])
 +
 +
====v1.2.25 changes====
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*Fixed broken Mac OS X app directory structure causing crashes on launch
 +
*Reverted the change to the ordering of Steam SDK initialization and audio loading, which is believed to have caused an increase in crashes on launch for some players
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 +
====v1.2.24 changes (since v1.2.20)====
 +
*Fix snappy menu controls breaking the grange display menu
 +
*Fixed a few minor issues with shop menus
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*Fixed the player not getting the recipe for Cookies if they skip Evelyn's event
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*Fixed a typo of the word 'pronounce' in the marriage event
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*Increased stability of preference-saving code. This should fix infrequent crashes that require the player to delete startup_preferences
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*Fixed a crash that can happen when a pig tries to spawn a truffle but there's no space for it
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*Fixed a couple of rare crashes that could have occurred at any time during the game
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 +
====v1.2.20 changes (since v1.2.18)====
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*Fixed a few more situations where the cursor would show up unnecessarily when using a gamepad
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*Made the links in the about menu selectable with the gamepad
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*Fixed the shipping bin menu not allowing the cursor to move up within the inventory grid
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*The skip event button doesn't show if you're using a gamepad (use the back button to skip)
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*A few Chinese translation fixes
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 +
====v1.2.18 changes====
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*Fixed an issue where if you were using a gamepad and used Exit to Title, the cursor could get stuck off-screen.
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*Added translations for the new "use gamepad-style menus" option
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 +
====v1.2.17 changes====
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* ~7000 more characters have been added to the Chinese fonts. These aren't needed for the text in the game itself, but are expected to be relatively common in text input (e.g. in the names you give your farmer, farm, animals, etc.)
 +
* Switching from "Windowed Borderless" to "Fullscreen" should now go straight to fullscreen instead of Windowed mode
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* Wallpapers and floors no longer have a tile placement indicator showing a random object
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 +
====v1.2.16 changes====
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* Some translation fixes for German and Chinese
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* Made the back button on the load game screen accessible with the new snappy gamepad cursor functionality
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* Fixed a minor graphical issue in the Backwoods
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====1.2.15 changes====
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* More translation fixes.
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* A couple more attributions have been added to the about box
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* Fixed the issue causing dialogue to be obscured by the cursor (when playing with a gamepad)
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 +
====1.2.14 changes====
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* More translation fixes
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* Fixed duplicate tool issue when using a gamepad to buy a tool upgrade from Clint
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* Fixed invisible mouse cursor during some dialogs
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* Fixed missing poisonous food tooltips
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====1.2.13 Changes====
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* Translation fixes
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* Improved text on main menu buttons for German, Spanish and Portuguese
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* Fixed event skip button not being clickable (if you've zoomed in/out far enough)
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* Fixed issue causing the date to be temporarily misplaced while saving (if you've zoomed in/out)
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* Small internal change for [[User:Pathoschild|Pathoschild]], to help with SMAPI
 +
 +
====1.2.12 Changes====
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* Farming level now affect crop yield prior to level 10
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* Many translation fixes in every language
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 +
====1.2.11 Changes====
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* Fixed the issue with the 'e' key backing out of menus
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* Some German language translation fixes
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* Quest text fixes
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* Fix the issue with the adventure guild 'Initiation' quest requiring rock crabs instead of slimes.
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 +
====1.2.10 Changes====
 +
* Fixed blank tooltips on animal purchase menu
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* Fixed a crash when buying an animal
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* Potential fix for a crash one user reported while loading a save file, as the game switched to fullscreen mode.
 +
* Fixed a threading issue that was the cause of:
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** 'Waking up' in the farm house between entering bed and shipping items / saving.
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** Probably the one or two crashes when sleeping / saving that people have reported
 +
* Gamepad control changes:
 +
** Mouse cursor replaced with gloved hand when using the new snappy controls option
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** Typing no longer moves the cursor around between widgets in character customization menu
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** Pressing the back button organizes your inventory in the menu and in chests
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** Pressing the back button skips events
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** Pressing X to take an item out of a chest will no longer move the cursor back to the first item
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 +
====1.2.9 Changes====
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* New translations have been added (fixing the "Looking for Saved Games" message on the load menu always being English)
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* Eric's new gamepad control improvements, which make the cursor snap between buttons & other interactive components
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 +
====1.2.8 Changes====
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* Fixed missing border around item counts drawn on recipe tooltips.
 +
* Fixed a crash that sometimes occurred overnight that was dependent on your friendship levels with the NPCs.
 +
* Fixed the crash during Maru's 10 heart event.
 +
* The title screen on the Prairie King minigame no longer requires a button press.
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* Various internal changes.
 +
 +
====1.2.7 Changes====
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* Further Russian font fixes.
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 +
====1.2.6 Changes====
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* Updated Russian fonts for legibility (thanks for the feedback, it was really useful)
 +
* Fixed '+' plus signs appearing in fonts as smileys.
 +
* Reduced the size of text in some places to avoid running out of space.
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* Chinese title screen has 'Stardew Valley' written in Simplified Chinese.
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* Some Russian translation fixes.
 +
 +
====1.2.5 Changes====
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* Fix for misplaced text on the "help wanted" billboard
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* Fix for bundle pages not being closeable via the close button
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* Fix for the heart character not showing in some languages (in for instance "<pet name> loves you. ?")
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* Some minor translation fixes in Portuguese and Spanish
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* New fonts for Spanish, German, Portuguese and Russian (Eric added the characters we needed to his font). A few notes:
 +
** Please provide feedback about legibility!
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** Plus ('+') signs appear as smiley faces for now. We know about this and are fixing it.
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** We've noticed text overlaps UI and runs out of space in a few places in German and Russian. We're working on it, but please let us know where you see this happen.
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 +
====1.2.4 Changes====
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* NPCs in Portuguese now have the same names as in English. Please be on the lookout for use of the wrong name in dialogue, UI, etc.
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====1.2.3 Changes====
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* Fixed day/time/money box & buff icon positioning
 +
* Potential fix for the crash in shop interfaces
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* A few internal changes also happened to get us ready for more translations to come in... you probably won't notice this though ;)
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 +
====1.2.2 Changes====
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* Zoom buttons work now
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* Main menu no longer messed up after modifying zoom and using Exit to Title
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* Fixed the issue where music would play on the main menu even when muted after Exit to Title
 +
* Fixed missing 'Loading...' text in some languages
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* Fixed lighting shader not covering the screen on Mac and Linux
 +
 +
====1.2.1 Changes====
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* Fixed some instances of English text appearing instead of translated text
 +
* Fixed the issue where save files would not load if your system's language was set to something other than English (this might fix some crashes too)
 +
 +
====1.2.0 Changes====
 +
* Translations for [[:de:Stardew Valley Wiki|German]], [[:es:Stardew Valley Wiki|Spanish]], [[:pt:Stardew Valley Wiki|Brazilian Portuguese]], [[:ru:Stardew Valley Wiki|Russian]], [[:ja:Stardew Valley Wiki|Japanese]] and [[:zh:Stardew Valley Wiki|Simplified Chinese]] (and [http://community.playstarbound.com/threads/new-wiki-language-support.130059/ official wiki support for these languages])
 +
* Exit to Title has returned
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* A few gamepad tweaks, e.g. cursor acceleration, which were made for console versions
 +
* Many bug fixes and optimizations that were made for console versions
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|- valign="top"
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|id="Version 1.11"|Version 1.11
 +
|October 6th, 2016<ref>https://steamcommunity.com/games/413150/announcements/detail/814414713570054190</ref><br />(STABLE)<br />
 +
October 5th, 2016<ref>https://www.reddit.com/r/StardewValley/comments/55wswl/post11_bugs_thread/</ref><br />(BETA)<br />
 +
|
 +
 
===Cambios de la '''1.11'''===
 
===Cambios de la '''1.11'''===
 
====Cambios menores====
 
====Cambios menores====
 
*Todas las nuevas granjas ahora proveen algún tipo de lugar para la pesca, aunque la granja [[Farm_Maps|Riverlands]] sigue siendo superior.
 
*Todas las nuevas granjas ahora proveen algún tipo de lugar para la pesca, aunque la granja [[Farm_Maps|Riverlands]] sigue siendo superior.
*The [[Farm_Maps|Riverlands]] farm now has the potential to spawn splashing [[fish]] nodes and [[ore]] panning nodes.
+
*The [[Farm_Maps|Riverlands]] farm now has the potential to spawn splashing [[fish]] nodes and [[Blacksmith|ore]] panning nodes.
 
*You can place [[buildings]] on most grass areas.
 
*You can place [[buildings]] on most grass areas.
 
*On the [[Farm_Maps|riverlands]] and forest maps, some bushes can be destroyed with an upgraded [[axe]].
 
*On the [[Farm_Maps|riverlands]] and forest maps, some bushes can be destroyed with an upgraded [[axe]].
*[[Artifacts|Digging spots]] now appear on the [[Farm]], although less frequent as elsewhere. The [[Farm_Maps|hill-top quarry]] also has a chance of spawning them.
+
*[[Artifacts|Digging spots]] now appear on [[The Farm]], although less frequent as elsewhere. The [[Farm_Maps|hill-top quarry]] also has a chance of spawning them.
 
* The [[forage]] berry bushes are now affected by the [[Botanist]] perk.
 
* The [[forage]] berry bushes are now affected by the [[Botanist]] perk.
 
* [[Slime Egg]] prices increased
 
* [[Slime Egg]] prices increased
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*Minor convenience adjustments and bug fixes.
 
*Minor convenience adjustments and bug fixes.
 
|- valign="top"
 
|- valign="top"
|{{anchor|Version 1.1}}
+
|id="Version 1.1"|Version 1.1
|October 3rd, 2016<ref>http://stardewvalley.net/stardew-valley-v1-1-changelog/</ref><br>(STABLE)<br>
+
|October 3rd, 2016<ref>http://stardewvalley.net/stardew-valley-v1-1-changelog/</ref><br />(STABLE)<br />
September 29th, 2016<ref>http://community.playstarbound.com/threads/1-1-beta-thread.124827/</ref><br>(BETA)<br>
+
September 29th, 2016<ref>http://community.playstarbound.com/threads/1-1-beta-thread.124827/</ref><br />(BETA)<br />
 
|
 
|
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**Dark Shrine of Night Terrors - Allows you to toggle having monsters spawn on your farm in exchange for a [[Strange Bun]].
 
**Dark Shrine of Night Terrors - Allows you to toggle having monsters spawn on your farm in exchange for a [[Strange Bun]].
 
*There are two new [[quests]] available which unlock the new [[Wizard]] farm buildings (available after completing either the [[Community Center]] or [[JojaMart]] goals).
 
*There are two new [[quests]] available which unlock the new [[Wizard]] farm buildings (available after completing either the [[Community Center]] or [[JojaMart]] goals).
**[[Dark Talisman]] - Sends the player to a new area, the [[Mutant Bug Lair]] to retrieve a powerful magical artifact.
+
**[[Quests#Dark Talisman|Dark Talisman]] - Sends the player to a new area, the [[Mutant Bug Lair]] to retrieve a powerful magical artifact.
**[[Goblin Problem]] - Sends the player to a new area, the [[Witch's Swamp]].
+
**[[Quests#Goblin Problem|Goblin Problem]] - Sends the player to a new area, the [[Witch's Swamp]].
 
*[[Honey]] can now be placed inside [[Keg]]s to make [[Mead]].
 
*[[Honey]] can now be placed inside [[Keg]]s to make [[Mead]].
 
*[[Cask]]s can now be crafted to age alcohol and cheese which increases quality.
 
*[[Cask]]s can now be crafted to age alcohol and cheese which increases quality.
 
*[[Void Mayonnaise]] can now be crafted from [[Void Egg]]s.
 
*[[Void Mayonnaise]] can now be crafted from [[Void Egg]]s.
*[[Catalogue]] - Sold by [[Pierre's|Pierre]], this expensive furniture piece allows players to purchase [[wallpaper]] and [[flooring]] from their home.
+
*[[Catalogue]] - Sold by [[Pierre's General Store|Pierre]], this expensive furniture piece allows players to purchase [[wallpaper]] and [[flooring]] from their home.
 
*[[Furniture Catalogue]] - Sold by [[Robin]]. Like the [[catalogue]], this can be placed at the farm and players can interact with it to purchase [[furniture]].
 
*[[Furniture Catalogue]] - Sold by [[Robin]]. Like the [[catalogue]], this can be placed at the farm and players can interact with it to purchase [[furniture]].
 
*New furniture - [[Anchor (Furniture)|Anchor]], [[Bamboo Mat]], [[Boarded Window]], [[Bonsai Tree]], [[Burlap Rug]], [[Candle Lamp]], [[Carved Window]], [[Ceiling Flags]], [[Decorative Lantern]], [[Floor TV]], [[Hanging Shield]], [[Junimo Plush]], [[L. Light String]], [[Metal Window]], [[Miner's Crest]], [[Monster Danglers]], [[Monster Rug]], [[Nautical Rug]], [[Ornate Lamp]], [[Ornate Window]], [[Porthole Window]], [[S. Pine]], [[Small Crystal]], [[Tree Column]], [[Woodcut Rug]], [[World Map]].
 
*New furniture - [[Anchor (Furniture)|Anchor]], [[Bamboo Mat]], [[Boarded Window]], [[Bonsai Tree]], [[Burlap Rug]], [[Candle Lamp]], [[Carved Window]], [[Ceiling Flags]], [[Decorative Lantern]], [[Floor TV]], [[Hanging Shield]], [[Junimo Plush]], [[L. Light String]], [[Metal Window]], [[Miner's Crest]], [[Monster Danglers]], [[Monster Rug]], [[Nautical Rug]], [[Ornate Lamp]], [[Ornate Window]], [[Porthole Window]], [[S. Pine]], [[Small Crystal]], [[Tree Column]], [[Woodcut Rug]], [[World Map]].
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====Bug Fixes====
 
====Bug Fixes====
 
*[[Wild Plum|Wild plums]] are now labeled as [[fruit]].
 
*[[Wild Plum|Wild plums]] are now labeled as [[fruit]].
*[[Grandpa's Shrine]] should now always properly give the reward for reaching 4 candles.
+
*[[The Farm#Grandpa's Shrine|Grandpa's Shrine]] should now always properly give the reward for reaching 4 candles.
 
*Fixed issue where gathering an item with the "[[botanist]]" profession would fail if the inventory was full, even though the gold-level item was present in the inventory.
 
*Fixed issue where gathering an item with the "[[botanist]]" profession would fail if the inventory was full, even though the gold-level item was present in the inventory.
 
*[[Slime Charmer Ring|Slime charmer ring]] should now protect against [[Slimes#Big_Slimes|giant slimes]].
 
*[[Slime Charmer Ring|Slime charmer ring]] should now protect against [[Slimes#Big_Slimes|giant slimes]].
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*Typo fixes
 
*Typo fixes
 
|- valign="top"
 
|- valign="top"
|{{anchor|Version 1.07a}}<ref>http://stardewvalley.net/stardew-valley-now-available-for-mac-linux/</ref>
+
|id="Version 1.07a"|Version 1.07a<ref>http://stardewvalley.net/stardew-valley-now-available-for-mac-linux/</ref>
|July 29, 2016 <br>(STABLE)
+
|July 29, 2016 <br />(STABLE)
 
|
 
|
 
===1.07a Changes===
 
===1.07a Changes===
 
Free update to Steam and GOG for Mac OSX and Linux compatibility.
 
Free update to Steam and GOG for Mac OSX and Linux compatibility.
 
|- valign="top"
 
|- valign="top"
|{{anchor|Version 1.07}}<ref>http://steamcommunity.com/games/413150/announcements/detail/820027557812026939</ref>
+
|id="Version 1.07"|Version 1.07<ref>http://steamcommunity.com/games/413150/announcements/detail/820027557812026939</ref>
|April 4th, 2016<br>(STABLE)
+
|April 4th, 2016<br />(STABLE)
March 31st, 2016<br>(BETA)<ref>https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/</ref>
+
March 31st, 2016<br />(BETA)<ref>https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/</ref>
 
|
 
|
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=====Gameplay=====  
 
=====Gameplay=====  
 
*Spouses now say unique dialogues during [[festivals]] (most of the time), rather than the generic handful of dialogues.
 
*Spouses now say unique dialogues during [[festivals]] (most of the time), rather than the generic handful of dialogues.
*Spouse stands next to you at the [[Dance Of The Moonlight Jellies]] .
+
*Spouse stands next to you at the [[Dance of the Moonlight Jellies]] .
 
*In-law dialogue... when you marry someone, their parents/relatives dialogues will change slightly to account for the change.
 
*In-law dialogue... when you marry someone, their parents/relatives dialogues will change slightly to account for the change.
 
*[[Sam]], [[Sebastian]], and [[Abigail]] now go to the [[The Saloon|saloon]] on fridays after you marry them.  
 
*[[Sam]], [[Sebastian]], and [[Abigail]] now go to the [[The Saloon|saloon]] on fridays after you marry them.  
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|- valign="top"
 
|- valign="top"
|{{anchor|Version 1.06}}<ref>http://steamcommunity.com/games/413150/announcements/detail/822278032384212096</ref>
+
|id="Version 1.06"|Version 1.06<ref>http://steamcommunity.com/games/413150/announcements/detail/822278032384212096</ref>
 
|March 20th, 2016
 
|March 20th, 2016
 
|
 
|
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|- valign="top"
 
|- valign="top"
|{{anchor|Version 1.051b}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref>
+
|id="Version 1.051b"|Version 1.051b<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref>
 
|March 17th, 2016 (HOTFIX)  
 
|March 17th, 2016 (HOTFIX)  
 
|
 
|
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|- valign="top"
 
|- valign="top"
|{{anchor|Version 1.051}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref>
+
|id="Version 1.051"|Version 1.051<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref>
 
|March 12th, 2016 (HOTFIX)
 
|March 12th, 2016 (HOTFIX)
 
|
 
|
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|- valign="top"
 
|- valign="top"
|{{anchor|Version 1.05}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref>
+
|id="Version 1.05"|Version 1.05<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref>
 
|March 9th, 2016 (RELEASE)
 
|March 9th, 2016 (RELEASE)
 
March 4th, 2016 (BETA)
 
March 4th, 2016 (BETA)
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|- valign="top"
 
|- valign="top"
| {{anchor|Version 1.04}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556760634979</ref>
+
|id="Version 1.04"|Version 1.04<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556760634979</ref>
 
| March 1, 2016
 
| March 1, 2016
 
|  
 
|  
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|- valign="top"
 
|- valign="top"
| {{anchor|Version 1.03}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922570612288</ref>
+
|id="Version 1.03"|Version 1.03<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922570612288</ref>
 
| February 28, 2016
 
| February 28, 2016
 
|  
 
|  
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|- valign="top"
 
|- valign="top"
| {{anchor|Version 1.02}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922567273515</ref>
+
| id="Version 1.02"|Version 1.02<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922567273515</ref>
 
| February 27, 2016
 
| February 27, 2016
 
|
 
|
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|- valign="top"
 
|- valign="top"
| {{anchor|Version 1.01}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref>
+
| id="Version 1.01"|Version 1.01<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref>
 
| February 26, 2016
 
| February 26, 2016
 
|
 
|
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|- valign="top"
 
|- valign="top"
| {{anchor|Version 1.0}}<ref>http://stardewvalley.net/stardew-valley-is-now-available/</ref>
+
| id="Version 1.0"|Version 1.0<ref>http://stardewvalley.net/stardew-valley-is-now-available/</ref>
 
| February 26, 2016
 
| February 26, 2016
 
|  
 
|  
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